Class: EventMachine::Connection
Relationships & Source Files | |
Extension / Inclusion / Inheritance Descendants | |
Subclasses:
DeferrableChildProcess, FileWatch, ProcessWatch, SystemCmd, DNS::Socket, Protocols::HeaderAndContentProtocol, Protocols::HttpClient, Protocols::HttpClient2, Protocols::LineAndTextProtocol, Protocols::Postgres3, Protocols::SmtpClient, Protocols::SmtpServer, Protocols::Socks4, Protocols::TcpConnectTester
|
|
Inherits: | Object |
Defined in: | lib/em/connection.rb, ext/rubymain.cpp |
Overview
Connection
is a class that is instantiated
by EventMachine's processing loop whenever a new connection
is created. (New connections can be either initiated locally
to a remote server or accepted locally from a remote client.)
When a Connection
object is instantiated, it mixes in
the functionality contained in the user-defined module
specified in calls to connect or start_server.
User-defined handler modules may redefine any or all of the standard
methods defined here, as well as add arbitrary additional code
that will also be mixed in.
::EventMachine
manages one object inherited from Connection
(and containing the mixed-in user code) for every network connection
that is active at any given time.
The event loop will automatically call methods on Connection
objects whenever specific events occur on the corresponding connections,
as described below.
This class is never instantiated by user code, and does not publish an
initialize method. The instance methods of Connection
which may be called by the event loop are:
- #post_init
- #connection_completed
- #receive_data
- #unbind
- #ssl_verify_peer (if TLS is used)
- #ssl_handshake_completed
All of the other instance methods defined here are called only by user code.
Class Method Summary
-
.new(sig, *args) ⇒ Connection
constructor
Internal use only
Internal use only
Override .new so subclasses don't have to call super and can ignore connection-specific arguments.
Instance Attribute Summary
-
#comm_inactivity_timeout
rw
comm_inactivity_timeout returns the current value (float in seconds) of the inactivity-timeout property of network-connection and datagram-socket objects.
-
#comm_inactivity_timeout=(value)
(also: #set_comm_inactivity_timeout)
rw
Allows you to set the inactivity-timeout property for a network connection or datagram socket.
-
#error? ⇒ Boolean
readonly
Returns true if the connection is in an error state, false otherwise.
-
#notify_readable=(mode)
rw
Watches connection for readability.
- #notify_readable? ⇒ Boolean rw
-
#notify_writable=(mode)
rw
Watches connection for writeability.
-
#notify_writable? ⇒ Boolean
rw
Returns true if the connection is being watched for writability.
- #paused? ⇒ Boolean readonly
-
#pending_connect_timeout ⇒ Float
rw
The duration after which a TCP connection in the connecting state will fail.
-
#pending_connect_timeout=(value)
(also: #set_pending_connect_timeout)
rw
Sets the duration after which a TCP connection in a connecting state will fail.
- #signature rw Internal use only Internal use only
- #watch_only? ⇒ Boolean readonly
Instance Method Summary
-
#associate_callback_target
conn_associate_callback_target.
-
#close_connection(after_writing = false)
EventMachine::Connection#close_connection is called only by user code, and never by the event loop.
-
#close_connection_after_writing
A variant of #close_connection.
-
#connection_completed
Called by the event loop when a remote TCP connection attempt completes successfully.
-
#detach
Removes given connection from the event loop.
-
#disable_keepalive
t_disable_keepalive.
-
#enable_keepalive
t_enable_keepalive.
- #get_cipher_bits
- #get_cipher_name
- #get_cipher_protocol
-
#get_idle_time
The number of seconds since the last send/receive activity on this connection.
-
#get_outbound_data_size
conn_get_outbound_data_size.
-
#get_peer_cert ⇒ String
If TLS is active on the connection, returns the remote X509 certificate as a string, in the popular PEM format.
-
#get_peername
This method is used with stream-connections to obtain the identity of the remotely-connected peer.
-
#get_pid ⇒ Integer
Returns the PID (kernel process identifier) of a subprocess associated with this
Connection
object. -
#get_proxied_bytes
The number of bytes proxied to another connection.
- #get_sni_hostname
- #get_sock_opt(level, option)
-
#get_sockname
Used with stream-connections to obtain the identity of the local side of the connection.
-
#get_status ⇒ Integer
Returns a subprocess exit status.
-
#initialize(*args) ⇒ Connection
constructor
Internal use only
Internal use only
Stubbed initialize so legacy superclasses can safely call super.
- #original_method Internal use only Internal use only
-
#pause
Pause a connection so that #send_data and #receive_data events are not fired until #resume is called.
-
#post_init
Called by the event loop immediately after the network connection has been established, and before resumption of the network loop.
-
#proxy_completed
called when the reactor finished proxying all of the requested bytes.
-
#proxy_incoming_to(conn, bufsize = 0)
EventMachine::Connection#proxy_incoming_to is called only by user code.
-
#proxy_target_unbound
Called by the reactor after attempting to relay incoming data to a descriptor (set as a proxy target descriptor with enable_proxy) that has already been closed.
-
#receive_data(data)
Called by the event loop whenever data has been received by the network connection.
-
#reconnect(server, port)
Reconnect to a given host/port with the current instance.
-
#resume
Resume a connection's #send_data and #receive_data events.
-
#send_data(data)
Call this method to send data to the remote end of the network connection.
-
#send_datagram(data, recipient_address, recipient_port)
Sends UDP messages.
-
#send_file_data(filename)
Like #send_data, this sends data to the remote end of the network connection.
- #set_sock_opt(level, optname, optval)
-
#ssl_handshake_completed
Called by
::EventMachine
when the SSL/TLS handshake has been completed, as a result of calling #start_tls to initiate SSL/TLS on the connection. -
#ssl_verify_peer(cert)
Called by
::EventMachine
when:verify_peer
=> true has been passed to #start_tls. -
#start_tls(args = {})
Call #start_tls at any point to initiate TLS encryption on connected streams.
-
#stop_proxying
A helper method for disable_proxy
-
#stream_file_data(filename, args = {}) ⇒ EventMachine::Deferrable
Open a file on the filesystem and send it to the remote peer.
-
#unbind
called by the framework whenever a connection (either a server or client connection) is closed.
Constructor Details
.new(sig, *args) ⇒ Connection
Override .new so subclasses don't have to call super and can ignore connection-specific arguments
# File 'lib/em/connection.rb', line 50
def self.new(sig, *args) allocate.instance_eval do # Store signature @signature = sig # associate_callback_target sig # Call a superclass's #initialize if it has one initialize(*args) # post initialize callback post_init self end end
#initialize(*args) ⇒ Connection
Stubbed initialize so legacy superclasses can safely call super
# File 'lib/em/connection.rb', line 69
def initialize(*args) end
Instance Attribute Details
#comm_inactivity_timeout (rw)
comm_inactivity_timeout returns the current value (float in seconds) of the inactivity-timeout property of network-connection and datagram-socket objects. A nonzero value indicates that the connection or socket will automatically be closed if no read or write activity takes place for at least that number of seconds. A zero value (the default) specifies that no automatic timeout will take place.
# File 'lib/em/connection.rb', line 674
def comm_inactivity_timeout EventMachine::get_comm_inactivity_timeout @signature end
#comm_inactivity_timeout=(value) (rw) Also known as: #set_comm_inactivity_timeout
Allows you to set the inactivity-timeout property for a network connection or datagram socket. Specify a non-negative float value in seconds. If the value is greater than zero, the connection or socket will automatically be closed if no read or write activity takes place for at least that number of seconds. Specify a value of zero to indicate that no automatic timeout should take place. Zero is the default value.
# File 'lib/em/connection.rb', line 684
def comm_inactivity_timeout= value EventMachine::set_comm_inactivity_timeout @signature, value.to_f end
#error? ⇒ Boolean
(readonly)
Returns true if the connection is in an error state, false otherwise.
In general, you can detect the occurrence of communication errors or unexpected
disconnection by the remote peer by handing the #unbind method. In some cases, however,
it's useful to check the status of the connection using #error?
before attempting to send data.
This function is synchronous but it will return immediately without blocking.
# File 'lib/em/connection.rb', line 337
def error? errno = EventMachine::report_connection_error_status(@signature) case errno when 0 false when -1 true else EventMachine::ERRNOS[errno] end end
#notify_readable=(mode) (rw)
Watches connection for readability. Only possible if the connection was created
using EventMachine.attach and had EventMachine.notify_readable
/EventMachine.notify_writable
defined on the handler.
# File 'lib/em/connection.rb', line 756
def notify_readable= mode EventMachine::set_notify_readable @signature, mode end
#notify_readable? ⇒ Boolean
(rw)
# File 'lib/em/connection.rb', line 761
def notify_readable? EventMachine::is_notify_readable @signature end
#notify_writable=(mode) (rw)
Watches connection for writeability. Only possible if the connection was created
using EventMachine.attach and had EventMachine.notify_readable
/EventMachine.notify_writable
defined on the handler.
# File 'lib/em/connection.rb', line 769
def notify_writable= mode EventMachine::set_notify_writable @signature, mode end
#notify_writable? ⇒ Boolean
(rw)
Returns true if the connection is being watched for writability.
# File 'lib/em/connection.rb', line 774
def notify_writable? EventMachine::is_notify_writable @signature end
#paused? ⇒ Boolean
(readonly)
# File 'lib/em/connection.rb', line 793
def paused? EventMachine::connection_paused? @signature end
#pending_connect_timeout ⇒ Float
(rw)
The duration after which a TCP connection in the connecting state will fail. It is important to distinguish this value from #comm_inactivity_timeout, which looks at how long since data was passed on an already established connection. The value is a float in seconds.
# File 'lib/em/connection.rb', line 695
def pending_connect_timeout EventMachine::get_pending_connect_timeout @signature end
#pending_connect_timeout=(value) (rw) Also known as: #set_pending_connect_timeout
Sets the duration after which a TCP connection in a connecting state will fail.
# File 'lib/em/connection.rb', line 703
def pending_connect_timeout= value EventMachine::set_pending_connect_timeout @signature, value.to_f end
#signature (rw)
# File 'lib/em/connection.rb', line 41
attr_accessor :signature
#watch_only? ⇒ Boolean
(readonly)
# File 'lib/em/connection.rb', line 798
def watch_only? EventMachine::watch_only? @signature end
Instance Method Details
#associate_callback_target
conn_associate_callback_target
# File 'ext/rubymain.cpp', line 1305
static VALUE conn_associate_callback_target (VALUE self UNUSED, VALUE sig UNUSED) { // No-op for the time being. return Qnil; }
#close_connection(after_writing = false)
EventMachine::Connection#close_connection is called only by user code, and never
by the event loop. You may call this method against a connection object in any
callback handler, whether or not the callback was made against the connection
you want to close. close_connection schedules the connection to be closed
at the next available opportunity within the event loop. You may not assume that
the connection is closed when close_connection returns. In particular, the framework
will callback the unbind method for the particular connection at a point shortly
after you call close_connection. You may assume that the unbind callback will
take place sometime after your call to close_connection completes. In other words,
the unbind callback will not re-enter your code "inside" of your call to close_connection.
However, it's not guaranteed that a future version of ::EventMachine
will not change
this behavior.
#close_connection
will silently discard any outbound data which you have
sent to the connection using #send_data but which has not
yet been sent across the network. If you want to avoid this behavior, use
#close_connection_after_writing.
# File 'lib/em/connection.rb', line 263
def close_connection after_writing = false EventMachine::close_connection @signature, after_writing end
#close_connection_after_writing
A variant of #close_connection. All of the descriptive comments given for close_connection also apply to close_connection_after_writing, with one exception: if the connection has outbound data sent using send_dat but which has not yet been sent across the network, close_connection_after_writing will schedule the connection to be closed after all of the outbound data has been safely written to the remote peer.
Depending on the amount of outgoing data and the speed of the network,
considerable time may elapse between your call to close_connection_after_writing
and the actual closing of the socket (at which time the unbind callback will be called
by the event loop). During this time, you may not call send_data to transmit
additional data (that is, the connection is closed for further writes). In very
rare cases, you may experience a receive_data callback after your call to #close_connection_after_writing
,
depending on whether incoming data was in the process of being received on the connection
at the moment when you called #close_connection_after_writing
. Your protocol handler must
be prepared to properly deal with such data (probably by ignoring it).
# File 'lib/em/connection.rb', line 300
def close_connection_after_writing close_connection true end
#connection_completed
Called by the event loop when a remote TCP connection attempt completes successfully.
You can expect to get this notification after calls to EventMachine.connect. Remember that ::EventMachine
makes remote connections
asynchronously, just as with any other kind of network event. This method
is intended primarily to assist with network diagnostics. For normal protocol
handling, use #post_init to perform initial work on a new connection (such as sending initial set of data).
#post_init will always be called. This method will only be called in case of a successful completion.
A connection attempt which fails will result a call to #unbind after the failure.
# File 'lib/em/connection.rb', line 360
def connection_completed end
#detach
Removes given connection from the event loop. The connection's socket remains open and its file descriptor number is returned.
# File 'lib/em/connection.rb', line 269
def detach EventMachine::detach_fd @signature end
#disable_keepalive
t_disable_keepalive
# File 'ext/rubymain.cpp', line 1338
static VALUE t_disable_keepalive (VALUE self) { VALUE sig = rb_ivar_get (self, Intern_at_signature); try { return INT2NUM (evma_disable_keepalive(NUM2ULONG(sig))); } catch (std::runtime_error e) { rb_raise (rb_eRuntimeError, "%s", e.what()); } }
#enable_keepalive
t_enable_keepalive
# File 'ext/rubymain.cpp', line 1316
static VALUE t_enable_keepalive (int argc, VALUE *argv, VALUE self) { VALUE idle, intvl, cnt; rb_scan_args(argc, argv, "03", &idle, &intvl, &cnt); // In ed.cpp, skip 0 values before calling setsockopt int i_idle = NIL_P(idle) ? 0 : NUM2INT(idle); int i_intvl = NIL_P(intvl) ? 0 : NUM2INT(intvl); int i_cnt = NIL_P(cnt) ? 0 : NUM2INT(cnt); VALUE sig = rb_ivar_get (self, Intern_at_signature); try { return INT2NUM (evma_enable_keepalive(NUM2ULONG(sig), i_idle, i_intvl, i_cnt)); } catch (std::runtime_error e) { rb_raise (rb_eRuntimeError, "%s", e.what()); } }
#get_cipher_bits
[ GitHub ]# File 'lib/em/connection.rb', line 561
def get_cipher_bits EventMachine::get_cipher_bits @signature end
#get_cipher_name
[ GitHub ]# File 'lib/em/connection.rb', line 565
def get_cipher_name EventMachine::get_cipher_name @signature end
#get_cipher_protocol
[ GitHub ]# File 'lib/em/connection.rb', line 569
def get_cipher_protocol EventMachine::get_cipher_protocol @signature end
#get_idle_time
The number of seconds since the last send/receive activity on this connection.
# File 'lib/em/connection.rb', line 665
def get_idle_time EventMachine::get_idle_time @signature end
#get_outbound_data_size
conn_get_outbound_data_size
# File 'ext/rubymain.cpp', line 1294
static VALUE conn_get_outbound_data_size (VALUE self) { VALUE sig = rb_ivar_get (self, Intern_at_signature); return INT2NUM (evma_get_outbound_data_size (NUM2BSIG (sig))); }
#get_peer_cert ⇒ String
If TLS is active on the connection, returns the remote X509 certificate as a string, in the popular PEM format. This can then be used for arbitrary validation of a peer's certificate in your code.
This should be called in/after the #ssl_handshake_completed callback, which indicates that SSL/TLS is active. Using this callback is important, because the certificate may not be available until the time it is executed. Using #post_init or #connection_completed is not adequate, because the SSL handshake may still be taking place.
This method will return nil
if:
::EventMachine
is not built with OpenSSL support- TLS is not active on the connection
- TLS handshake is not yet complete
- Remote peer for any other reason has not presented a certificate
You can do whatever you want with the certificate String, such as load it as a certificate object using the OpenSSL library, and check its fields.
# File 'lib/em/connection.rb', line 557
def get_peer_cert EventMachine::get_peer_cert @signature end
#get_peername
This method is used with stream-connections to obtain the identity of the remotely-connected peer. If a peername is available, this method returns a sockaddr structure. The method returns nil if no peername is available. You can use Socket.unpack_sockaddr_in and its variants to obtain the values contained in the peername structure returned from #get_peername.
# File 'lib/em/connection.rb', line 623
def get_peername EventMachine::get_peername @signature end
#get_pid ⇒ Integer
Returns the PID (kernel process identifier) of a subprocess
associated with this Connection
object. For use with EventMachine.popen
and similar methods. Returns nil when there is no meaningful subprocess.
# File 'lib/em/connection.rb', line 652
def get_pid EventMachine::get_subprocess_pid @signature end
#get_proxied_bytes
The number of bytes proxied to another connection. Reset to zero when EventMachine::Connection#proxy_incoming_to is called, and incremented whenever data is proxied.
# File 'lib/em/connection.rb', line 241
def get_proxied_bytes EventMachine::get_proxied_bytes(@signature) end
#get_sni_hostname
[ GitHub ]# File 'lib/em/connection.rb', line 573
def get_sni_hostname EventMachine::get_sni_hostname @signature end
#get_sock_opt(level, option)
[ GitHub ]# File 'lib/em/connection.rb', line 273
def get_sock_opt level, option EventMachine::get_sock_opt @signature, level, option end
#get_sockname
Used with stream-connections to obtain the identity
of the local side of the connection. If a local name is available, this method
returns a sockaddr structure. The method returns nil if no local name is available.
You can use Socket.unpack_sockaddr_in
and its variants to obtain the
values contained in the local-name structure returned from this method.
# File 'lib/em/connection.rb', line 643
def get_sockname EventMachine::get_sockname @signature end
#get_status ⇒ Integer
Returns a subprocess exit status. Only useful for EventMachine.popen. Call it in your #unbind handler.
# File 'lib/em/connection.rb', line 660
def get_status EventMachine::get_subprocess_status @signature end
#original_method
# File 'lib/em/connection.rb', line 44
alias original_method method
#pause
Pause a connection so that #send_data and #receive_data events are not fired until #resume is called.
# File 'lib/em/connection.rb', line 780
def pause EventMachine::pause_connection @signature end
#post_init
Called by the event loop immediately after the network connection has been established, and before resumption of the network loop. This method is generally not called by user code, but is called automatically by the event loop. The base-class implementation is a no-op. This is a very good place to initialize instance variables that will be used throughout the lifetime of the network connection.
# File 'lib/em/connection.rb', line 83
def post_init end
#proxy_completed
called when the reactor finished proxying all of the requested bytes.
# File 'lib/em/connection.rb', line 222
def proxy_completed end
#proxy_incoming_to(conn, bufsize = 0)
EventMachine::Connection#proxy_incoming_to is called only by user code. It sets up a low-level proxy relay for all data inbound for this connection, to the connection given as the argument. This is essentially just a helper method for enable_proxy.
# File 'lib/em/connection.rb', line 230
def proxy_incoming_to(conn,bufsize=0) EventMachine::enable_proxy(self, conn, bufsize) end
#proxy_target_unbound
Called by the reactor after attempting to relay incoming data to a descriptor (set as a proxy target descriptor with EventMachine.enable_proxy) that has already been closed.
# File 'lib/em/connection.rb', line 217
def proxy_target_unbound end
#receive_data(data)
Depending on the protocol, buffer sizes and OS networking stack configuration, incoming data may or may not be "a complete message". It is up to this handler to detect content boundaries to determine whether all the content (for example, full HTTP request) has been received and can be processed.
Called by the event loop whenever data has been received by the network connection.
It is never called by user code. #receive_data
is called with a single parameter, a String containing
the network protocol data, which may of course be binary. You will
generally redefine this method to perform your own processing of the incoming data.
Here's a key point which is essential to understanding the event-driven
programming model: EventMachine knows absolutely nothing about the protocol
which your code implements. You must not make any assumptions about
the size of the incoming data packets, or about their alignment on any
particular intra-message or PDU boundaries (such as line breaks).
receive_data can and will send you arbitrary chunks of data, with the
only guarantee being that the data is presented to your code in the order
it was collected from the network. Don't even assume that the chunks of
data will correspond to network packets, as ::EventMachine
can and will coalesce
several incoming packets into one, to improve performance. The implication for your
code is that you generally will need to implement some kind of a state machine
in your redefined implementation of receive_data. For a better understanding
of this, read through the examples of specific protocol handlers in Protocols
# File 'lib/em/connection.rb', line 115
def receive_data data end
#reconnect(server, port)
Reconnect to a given host/port with the current instance
# File 'lib/em/connection.rb', line 712
def reconnect server, port EventMachine::reconnect server, port, self end
#resume
Resume a connection's #send_data and #receive_data events.
# File 'lib/em/connection.rb', line 786
def resume EventMachine::resume_connection @signature end
#send_data(data)
Call this method to send data to the remote end of the network connection. It takes a single String argument, which may contain binary data. Data is buffered to be sent at the end of this event loop tick (cycle).
When used in a method that is event handler (for example, #post_init or #connection_completed, it will send
data to the other end of the connection that generated the event.
You can also call #send_data
to write to other connections. For more information see The Chat Server Example in the
{EventMachine tutorial}.
If you want to send some data and then immediately close the connection, make sure to use #close_connection_after_writing instead of #close_connection.
# File 'lib/em/connection.rb', line 322
def send_data data data = data.to_s size = data.bytesize if data.respond_to?(:bytesize) size ||= data.size EventMachine::send_data @signature, data, size end
#send_datagram(data, recipient_address, recipient_port)
Sends UDP messages.
This method may be called from any Connection
object that refers
to an open datagram socket (see EventMachine#open_datagram_socket).
The method sends a UDP (datagram) packet containing the data you specify,
to a remote peer specified by the IP address and port that you give
as parameters to the method.
Observe that you may send a zero-length packet (empty string).
However, you may not send an arbitrarily-large data packet because
your operating system will enforce a platform-specific limit on
the size of the outbound packet. (Your kernel
will respond in a platform-specific way if you send an overlarge
packet: some will send a truncated packet, some will complain, and
some will silently drop your request).
On LANs, it's usually OK to send datagrams up to about 4000 bytes in length,
but to be really safe, send messages smaller than the Ethernet-packet
size (typically about 1400 bytes). Some very restrictive WANs
will either drop or truncate packets larger than about 500 bytes.
# File 'lib/em/connection.rb', line 599
def send_datagram data, recipient_address, recipient_port data = data.to_s size = data.bytesize if data.respond_to?(:bytesize) size ||= data.size EventMachine::send_datagram @signature, data, size, recipient_address, Integer(recipient_port) end
#send_file_data(filename)
Like #send_data, this sends data to the remote end of
the network connection. send_file_data
takes a
filename as an argument, though, and sends the contents of the file, in one
chunk.
# File 'lib/em/connection.rb', line 726
def send_file_data filename EventMachine::send_file_data @signature, filename end
#set_sock_opt(level, optname, optval)
[ GitHub ]# File 'lib/em/connection.rb', line 277
def set_sock_opt level, optname, optval EventMachine::set_sock_opt @signature, level, optname, optval end
#ssl_handshake_completed
Called by ::EventMachine
when the SSL/TLS handshake has
been completed, as a result of calling #start_tls to initiate SSL/TLS on the connection.
This callback exists because #post_init and #connection_completed are not reliable for indicating when an SSL/TLS connection is ready to have its certificate queried for.
# File 'lib/em/connection.rb', line 125
def ssl_handshake_completed end
#ssl_verify_peer(cert)
Called by ::EventMachine
when :verify_peer
=> true has been passed to #start_tls.
It will be called with each certificate in the certificate chain provided by the remote peer.
The cert will be passed as a String in PEM format, the same as in #get_peer_cert. It is up to user defined code to perform a check on the certificates. The return value from this callback is used to accept or deny the peer. A return value that is not nil or false triggers acceptance. If the peer is not accepted, the connection will be subsequently closed.
# File 'lib/em/connection.rb', line 172
def ssl_verify_peer(cert) end
#start_tls(args = {})
support passing an encryption parameter, which can be string or Proc, to get a passphrase
support passing key material via raw strings or Procs that return strings instead of
Call #start_tls
at any point to initiate TLS encryption on connected streams.
The method is smart enough to know whether it should perform a server-side
or a client-side handshake. An appropriate place to call #start_tls
is in
your redefined #post_init method, or in the #connection_completed handler for
an outbound connection.
for encrypted private keys. just filenames.
# File 'lib/em/connection.rb', line 422
def start_tls args={} priv_key_path = args[:private_key_file] priv_key = args[:private_key] priv_key_pass = args[:private_key_pass] cert_chain_path = args[:cert_chain_file] cert = args[:cert] verify_peer = args[:verify_peer] sni_hostname = args[:sni_hostname] cipher_list = args[:cipher_list] ssl_version = args[:ssl_version] ecdh_curve = args[:ecdh_curve] dhparam = args[:dhparam] fail_if_no_peer_cert = args[:fail_if_no_peer_cert] [priv_key_path, cert_chain_path].each do |file| next if file.nil? or file.empty? raise FileNotFoundException, "Could not find #{file} for start_tls" unless File.exist? file end if !priv_key_path.nil? && !priv_key_path.empty? && !priv_key.nil? && !priv_key.empty? raise BadPrivateKeyParams, "Specifying both private_key and private_key_file not allowed" end if !cert_chain_path.nil? && !cert_chain_path.empty? && !cert.nil? && !cert.empty? raise BadCertParams, "Specifying both cert and cert_chain_file not allowed" end if (!priv_key_path.nil? && !priv_key_path.empty?) || (!priv_key.nil? && !priv_key.empty?) if (cert_chain_path.nil? || cert_chain_path.empty?) && (cert.nil? || cert.empty?) raise BadParams, "You have specified a private key to use, but not the related cert" end end protocols_bitmask = 0 if ssl_version.nil? protocols_bitmask |= EventMachine::EM_PROTO_TLSv1 protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_1 protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_2 if EventMachine.const_defined? :EM_PROTO_TLSv1_3 protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_3 end else [ssl_version].flatten.each do |p| case p.to_s.downcase when 'sslv2' protocols_bitmask |= EventMachine::EM_PROTO_SSLv2 when 'sslv3' protocols_bitmask |= EventMachine::EM_PROTO_SSLv3 when 'tlsv1' protocols_bitmask |= EventMachine::EM_PROTO_TLSv1 when 'tlsv1_1' protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_1 when 'tlsv1_2' protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_2 when 'tlsv1_3' protocols_bitmask |= EventMachine::EM_PROTO_TLSv1_3 else raise("Unrecognized SSL/TLS Protocol: #{p}") end end end EventMachine::set_tls_parms(@signature, priv_key_path || '', priv_key || '', priv_key_pass || '', cert_chain_path || '', cert || '', verify_peer, fail_if_no_peer_cert, sni_hostname || '', cipher_list || '', ecdh_curve || '', dhparam || '', protocols_bitmask) EventMachine::start_tls @signature end
#stop_proxying
A helper method for EventMachine.disable_proxy
# File 'lib/em/connection.rb', line 235
def EventMachine::disable_proxy(self) end
#stream_file_data(filename, args = {}) ⇒ EventMachine::Deferrable
Open a file on the filesystem and send it to the remote peer. This returns an
object of type Deferrable
. The object's callbacks will be executed
on the reactor main thread when the file has been completely scheduled for
transmission to the remote peer. Its errbacks will be called in case of an error (such as file-not-found).
This method employs various strategies to achieve the fastest possible performance,
balanced against minimum consumption of memory.
Warning: this feature has an implicit dependency on an outboard extension,
evma_fastfilereader. You must install this extension in order to use #stream_file_data
with files larger than a certain size (currently 8192 bytes).
# File 'lib/em/connection.rb', line 748
def stream_file_data filename, args={} EventMachine::FileStreamer.new( self, filename, args ) end
#unbind
called by the framework whenever a connection (either a server or client connection) is closed. The close can occur because your code intentionally closes it (using #close_connection and #close_connection_after_writing), because the remote peer closed the connection, or because of a network error. You may not assume that the network connection is still open and able to send or receive data when the callback to unbind is made. This is intended only to give you a chance to clean up associations your code may have made to the connection object while it was open.
If you want to detect which peer has closed the connection, you can override #close_connection in your protocol handler and set an @ivar.
# File 'lib/em/connection.rb', line 210
def unbind end