Class: Sketchup::Materials
Relationships | |
Super Chains via Extension / Inclusion / Inheritance | |
Class Chain:
self,
Entity
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Instance Chain:
self,
Enumerable,
Entity
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Inherits: |
Sketchup::Entity
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Overview
A collection of Materials
objects. Each model contains a Materials
collection that can be accessed via Model
.materials.
Instance Attribute Summary
-
#current ⇒ Sketchup::Material
rw
The current method is used to get the current material, i.e.
-
#current=(material) ⇒ Sketchup::Material
rw
The current= method is used to set the current material.
Entity
- Inherited
Instance Method Summary
-
#[](index) ⇒ Sketchup::Material?
The #[] method is used to retrieve a material by index or name.
-
#add(name) ⇒ Sketchup::Material
Add a new
Material
. -
#add_observer(observer) ⇒ Boolean
The add_observer method is used to add an observer to the materials collection.
-
#[](index) ⇒ Sketchup::Material?
The #[] method is used to retrieve a material by index or name.
- #count ⇒ Integer
-
#each {|material| ... } ⇒ nil
The #each method is used to iterate through all of the materials.
-
#length ⇒ Integer
The number of materials in the collection.
-
#load(filename) ⇒ Sketchup::Material
The #load method is used to load a material from file into the model.
-
#purge_unused ⇒ Sketchup::Materials
The purge_unused method is used to remove unused materials.
-
#remove(material) ⇒ Boolean
Remove a given material.
-
#remove_observer(observer) ⇒ Boolean
The remove_observer method is used to remove an observer from the materials collection.
-
#size ⇒ Integer
The number of materials in the collection.
-
#unique_name(name) ⇒ String
The #unique_name method is used to retrieve a unique name from the materials collection that is based on the provided one.
Entity
- Inherited
#add_observer | The add_observer method is used to add an observer to the current object. |
#attribute_dictionaries | The attribute_dictionaries method is used to retrieve the |
#attribute_dictionary | The attribute_dictionary method is used to retrieve an attribute dictionary with a given name that is attached to an |
#delete_attribute | The |
#entityID | The entityID method is used to retrieve a unique ID assigned to an entity. |
#get_attribute | The |
#inspect | The |
#model | The model method is used to retrieve the model for the entity. |
#parent | The parent method is used to retrieve the parent of the entity. |
#persistent_id | The |
#remove_observer | The remove_observer method is used to remove an observer from the current object. |
#set_attribute | The set attribute is used to set the value of an attribute in an attribute dictionary with the given name. |
#to_s | The |
#typename | The typename method retrieves the type of the entity, which will be a string such as “Face”, “Edge”, or “Group”. |
Instance Attribute Details
#current ⇒ Sketchup::Material (rw)
The current method is used to get the current material, i.e. the material that the user has selected in the Materials
dialog.
#current=(material) ⇒ Sketchup::Material (rw)
The current= method is used to set the current material.
Instance Method Details
#[](index) ⇒ Sketchup::Material?
#[](name) ⇒ Sketchup::Material?
The #[]
method is used to retrieve a material by index or name.
The #at method is an alias of #[]
#add(name) ⇒ Sketchup::Material
Add a new Material
. When called with no arguments, this will generate a new unique name for the new Material
. If a name is given, it will check to see if there is already a material with that name. If there is already a material with the given name, then a new unique name is generated using the given name as a base.
#add_observer(observer) ⇒ Boolean
The add_observer method is used to add an observer to the materials collection.
#[](index) ⇒ Sketchup::Material?
#[](name) ⇒ Sketchup::Material?
#count ⇒ Integer
Since SketchUp 2014 the count method is inherited from Ruby’s Enumerable
mix-in module. Prior to that the #count
method is an alias for #length.
#each {|material| ... } ⇒ nil
Don’t remove content from this collection while iterating over it with #each
. This would change the size of the collection and cause elements to be skipped as the indices change. Instead copy the current collection to an array using to_a
and then use each
on the array, when removing content.
The #each
method is used to iterate through all of the materials.
#length ⇒ Integer
#load(filename) ⇒ Sketchup::Material
The #load
method is used to load a material from file into the model.
If a matching material exist in the model it will be returned instead.
#purge_unused ⇒ Materials
The purge_unused method is used to remove unused materials.
#remove(material) ⇒ Boolean
Remove a given material.
NOTE: On SketchUp versions prior to 2014 there is a bug in this method that could potentially lead to file corruption. If you call Materials
.remove on a material that is painted onto any entity in the active model (e.g. faces, edges, groups, …), then calling this method will not successfully unpaint the entity and remove the material from the model. You must first unpaint all of the entities that respond to .material and .back_material before calling Materials
.remove.
#remove_observer(observer) ⇒ Boolean
The remove_observer method is used to remove an observer from the materials collection.
#size ⇒ Integer
#unique_name(name) ⇒ String
The #unique_name
method is used to retrieve a unique name from the materials collection that is based on the provided one. If provided name is unique it will be returned, otherwise any trailing indices will be replaced by a new index.