Class: Queue
Relationships & Source Files | |
Inherits: | Object |
Defined in: | thread_sync.c, thread_sync.c |
Overview
The Queue class implements multi-producer, multi-consumer queues. It is especially useful in threaded programming when information must be exchanged safely between multiple threads. The Queue class implements all the required locking semantics.
The class implements FIFO type of queue. In a FIFO queue, the first tasks added are the first retrieved.
Example:
queue = Queue.new
producer = Thread.new do
5.times do |i|
sleep rand(i) # simulate expense
queue << i
puts "#{i} produced"
end
end
consumer = Thread.new do
5.times do |i|
value = queue.pop
sleep rand(i/2) # simulate expense
puts "consumed #{value}"
end
end
consumer.join
Class Method Summary
-
.new
constructor
Creates a new queue instance.
Instance Attribute Summary
-
#closed? ⇒ Boolean
readonly
Returns
true
if the queue is closed. -
#empty? ⇒ Boolean
readonly
Returns
true
if the queue is empty.
Instance Method Summary
-
#<<(object)
(also: #push, #enq)
Pushes the given
object
to the queue. -
#clear
Removes all objects from the queue.
-
#close
Closes the queue.
-
#deq(non_block = false)
(also: #pop, #shift)
Retrieves data from the queue.
-
#enq(object)
Alias for #<<.
-
#length
(also: #size)
Returns the length of the queue.
-
#num_waiting
Returns the number of threads waiting on the queue.
-
#pop(non_block = false)
Alias for #deq.
-
#push(object)
Alias for #<<.
-
#shift(non_block = false)
Alias for #deq.
-
#size
Alias for #length.
- #marshal_dump Internal use only
Constructor Details
.new
Creates a new queue instance.
# File 'thread_sync.c', line 757
static VALUE rb_queue_initialize(VALUE self) { struct rb_queue *q = queue_ptr(self); RB_OBJ_WRITE(self, &q->que, ary_buf_new()); list_head_init(queue_waitq(q)); return self; }
Instance Attribute Details
#closed? ⇒ Boolean
(readonly)
Returns true
if the queue is closed.
# File 'thread_sync.c', line 831
static VALUE rb_queue_closed_p(VALUE self) { return queue_closed_p(self) ? Qtrue : Qfalse; }
#empty? ⇒ Boolean
(readonly)
Returns true
if the queue is empty.
# File 'thread_sync.c', line 959
static VALUE rb_queue_empty_p(VALUE self) { return queue_length(self, queue_ptr(self)) == 0 ? Qtrue : Qfalse; }
Instance Method Details
#push(object)
#enq(object)
#<<(object)
Also known as: #push, #enq
Pushes the given object
to the queue.
# File 'thread_sync.c', line 847
static VALUE rb_queue_push(VALUE self, VALUE obj) { return queue_do_push(self, queue_ptr(self), obj); }
#clear
Removes all objects from the queue.
# File 'thread_sync.c', line 971
static VALUE rb_queue_clear(VALUE self) { struct rb_queue *q = queue_ptr(self); rb_ary_clear(check_array(self, q->que)); return self; }
#close
Closes the queue. A closed queue cannot be re-opened.
After the call to close completes, the following are true:
-
#closed? will return true
-
close
will be ignored. -
calling enq/push/<< will raise a
::ClosedQueueError
. -
when #empty? is false, calling deq/pop/shift will return an object from the queue as usual.
-
when #empty? is true, deq(false) will not suspend the thread and will return nil. deq(true) will raise a
ThreadError
.
::ClosedQueueError
is inherited from ::StopIteration
, so that you can break loop block.
Example:
q = Queue.new
Thread.new{
while e = q.deq # wait for nil to break loop
# ...
end
}
q.close
# File 'thread_sync.c', line 810
static VALUE rb_queue_close(VALUE self) { struct rb_queue *q = queue_ptr(self); if (!queue_closed_p(self)) { FL_SET(self, QUEUE_CLOSED); wakeup_all(queue_waitq(q)); } return self; }
#pop(non_block = false)
#deq(non_block = false)
#shift(non_block = false)
Also known as: #pop, #shift
Retrieves data from the queue.
If the queue is empty, the calling thread is suspended until data is pushed onto the queue. If non_block
is true, the thread isn’t suspended, and ::ThreadError
is raised.
# File 'thread_sync.c', line 945
static VALUE rb_queue_pop(int argc, VALUE *argv, VALUE self) { int should_block = queue_pop_should_block(argc, argv); return queue_do_pop(self, queue_ptr(self), should_block); }
#push(object)
#enq(object)
#<<(object)
Alias for #<<.
#length
#size
Also known as: #size
Returns the length of the queue.
# File 'thread_sync.c', line 989
static VALUE rb_queue_length(VALUE self) { return LONG2NUM(queue_length(self, queue_ptr(self))); }
#marshal_dump
# File 'thread_sync.c', line 1428
static VALUE undumpable(VALUE obj) { rb_raise(rb_eTypeError, "can't dump %"PRIsVALUE, rb_obj_class(obj)); UNREACHABLE_RETURN(Qnil); }
#num_waiting
Returns the number of threads waiting on the queue.
# File 'thread_sync.c', line 1001
static VALUE rb_queue_num_waiting(VALUE self) { struct rb_queue *q = queue_ptr(self); return INT2NUM(q->num_waiting); }
#pop(non_block = false)
#deq(non_block = false)
#shift(non_block = false)
Alias for #deq.
#push(object)
#enq(object)
#<<(object)
Alias for #<<.
#pop(non_block = false)
#deq(non_block = false)
#shift(non_block = false)
Alias for #deq.
#length
#size
Alias for #length.